Rendering in Zbrush  By Isaac Oster

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Chapter 01 ~ Tools and Techniques
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In this video we look at tools and techniques for rendering in Zbrush in addition to a variety of materials for export.
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Chapter 02 ~ Rendering and Composition
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In this video we learn how to add lights and different lighting angles to the scene. We also explore how to export and composite all the varying renders together in Photoshop.
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Rendering in Zbrush

In this two part tutorial, Instructor Isaac Oster takes us through the tools and techniques for rendering in ZBrush. We begin by looking at the render setting and developing a basic understanding of the material properties.  We later lean how to export renders out of Zbrush before finally compositing it all together in Photoshop.

Introduction to ZBrush Group – Click Here to Ask a Question or Post Your Work

 

Instructor’s Bio

Isaac Oster is a US born professional game artist and instructor. He started his career as an Environment Artist at Bioware in 2008 and later transferred to their Character Art Team. After leaving Bioware in 2012, he worked on Batman: Arkham Origins, and is currently working at Certain Affinity as a character artist on Halo: The Master Chief Collection.

In addition, Isaac is an instructor at the Art Institute of Austin, where he teaches game art production techniques using ZBrush, 3DS Max, and Maya, and Python.

URL: http://www.isaacoster.com

5 Responses to Rendering in Zbrush By Isaac Oster
  1. avatar
    23/02/2016 at 7:35 am

    nah i dont have issue. My paypal just blocked T_T

  2. avatar
    13/02/2016 at 12:35 am

    BadKing, i cant buy Rendering tutorial!

    When i try to add in cart, my cart still empty!

    • avatar
      20/02/2016 at 1:31 pm

      Are you still having issues or have you worked it out? Sorry for the late reply mate!

  3. avatar
    04/11/2014 at 5:23 am

    cool tutorial

Leave a Reply

You must be logged in to post a comment.

Rendering in Zbrush

In this two part tutorial, Instructor Isaac Oster takes us through the tools and techniques for rendering in ZBrush. We begin by looking at the render setting and developing a basic understanding of the material properties.  We later lean how to export renders out of Zbrush before finally compositing it all together in Photoshop.

Introduction to ZBrush Group – Click Here to Ask a Question or Post Your Work

 

Instructor’s Bio

Isaac Oster is a US born professional game artist and instructor. He started his career as an Environment Artist at Bioware in 2008 and later transferred to their Character Art Team. After leaving Bioware in 2012, he worked on Batman: Arkham Origins, and is currently working at Certain Affinity as a character artist on Halo: The Master Chief Collection.

In addition, Isaac is an instructor at the Art Institute of Austin, where he teaches game art production techniques using ZBrush, 3DS Max, and Maya, and Python.

URL: http://www.isaacoster.com

5 Responses to Rendering in Zbrush By Isaac Oster
  1. avatar
    23/02/2016 at 7:35 am

    nah i dont have issue. My paypal just blocked T_T

  2. avatar
    13/02/2016 at 12:35 am

    BadKing, i cant buy Rendering tutorial!

    When i try to add in cart, my cart still empty!

    • avatar
      20/02/2016 at 1:31 pm

      Are you still having issues or have you worked it out? Sorry for the late reply mate!

  3. avatar
    04/11/2014 at 5:23 am

    cool tutorial

Leave a Reply

You must be logged in to post a comment.

ADDITIONAL INFORMATION
Chapter 01

00:11:10Min – 1080p HD – (90.7 MB)

Chapter 02

00:14:46 Min – 1080p HD – (94.5 MB)