Eye Starter Kit  by Paul Chen

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Eye Starter Kit

This Eye Starter Kit was created and generously donated by Paul Chen.

This download is made up of a single .ZTL file with 6 different layers each defined by either an eye colour or type.

Created in Zbrush 4R6 (compatible with R5), this Eye Model Set is a perfect starting point for any type of character, whether you’re designing a human, alien, animal or monster.

For more information regarding Paul Chen, please visit his website: http://macchiarto.deviantart.com

PLEASE NOTE: Files created in a newer version of ZBrush may not be opened by any earlier version of the Software. Click Here for more information.

This 3d model is an artistic representation of the subject matter. BadKing does not endorse and is not endorsed by the manufacturer of the subject matter.


74 Responses to Eye Starter Kit by Paul Chen
  1. avatar
    01/06/2017 at 12:52 pm

    Thanks very much!!

  2. avatar
    10/06/2016 at 12:21 am

    thank you!

  3. avatar
    03/04/2016 at 4:34 pm

    Hi

    What is the fix to the problem that bobakabob posted?

    thanks

  4. avatar
    16/03/2016 at 1:21 am

    Great meshes!

    Newb question – is there a diffuse map on them? or is the eye color painted on directly?

    I have a character with weird colored eyes and would like to play around with painting some new irises.

    • avatar
      30/04/2016 at 6:54 pm

      The eyes are polypainted and without diffuse maps, however you can create a UV map and export it into Photoshop. I recommend looking up tutorials on UV mapping in Zbrush. Hope this helps :)

  5. avatar
    07/01/2016 at 9:12 pm

    To site admin: Thanks “god” there are still people like you around…Thanks for being so gentle!

  6. avatar
    09/12/2015 at 6:03 pm

    Hi, this is awesome, but how on Earth do I move and rotate it? Everytime I try, the sphere just deconstructs and twists itself into crazy shapes? Surely there is a way to position properly?

    • avatar
      17/12/2015 at 7:17 pm

      I don’t seem to be getting the same issue… can you send me a few screenshots?

  7. avatar
    20/09/2015 at 6:34 am

    Great model, but it’s coming into Zbrush covered in what look to be reflective dots but I can’t find any way of turning these off. Can anyone advise?

  8. avatar
    19/07/2015 at 1:55 am

    THANK YOU !!!

  9. avatar
    12/06/2015 at 3:07 am

    Using the newest version of zbrush and the eyes have no layers. When I select one in the ST tab with the LT opened very quickly I can see a layer blink leaving the layer tab empty.

    • avatar
      13/06/2015 at 10:59 am

      I’m not sure I’m following, can you send me a screenshot and further details regarding what you mean?

  10. avatar
    21/04/2015 at 10:08 am

    thx very much :)

  11. avatar
    31/03/2015 at 2:07 pm

    I am a beginner. I will be fun for the timebeing.
    Thanks..

  12. avatar
    16/01/2015 at 6:14 am

    Never Mind I figured it out.

  13. avatar
    16/01/2015 at 6:11 am

    I don’t see any layers. Just a green eye.

  14. avatar
    30/09/2014 at 2:15 pm

    sorry BadKing, I cannot find DOWNLOAD button .
    How can I do it ?
    Thanks

    • avatar
      02/10/2014 at 7:59 am

      You need to select the files you want to download by clicking on the big red “Add to Cart” button, then simply click the “Go to Cart” option and “Proceed to Checkout”.
      Hope this helps 😉

  15. avatar
    14/07/2014 at 6:21 am

    Thank you Paul! You’re BAD as a KING!

  16. avatar
    20/04/2014 at 2:51 am

    Very kind! Thank you so much!

    • avatar
      22/04/2014 at 9:53 am

      You’re welcome and huge cudos to Paul for his contribution to our library!!

  17. avatar
    05/04/2014 at 12:41 am

    This is such a time saver….. and so well done. Thank you BadKing & Paul…. Eye love you.

    • avatar
      05/04/2014 at 6:50 am

      LOL glad it’s being used and enjoyed! A great contribution from Paul :)

  18. avatar
    04/04/2014 at 12:14 pm

    thank you

  19. avatar
    12/02/2014 at 2:27 pm

    nice job

  20. avatar
    23/01/2014 at 6:16 am

    Wait how can I send you a pic?…. in the “contact us” there is no upload for pictures or files.

  21. avatar
    23/01/2014 at 6:14 am

    Badking I find the trick!!!!

    What I did was this… I sub down the divisions and then with the move topological I rearrange the eye without having to mess up the eye color :)… anyway I will send you the picture. So you can see what happen with me.

    P.s. peace

  22. avatar
    18/01/2014 at 2:33 am

    By the way, I am trying to use this eyes into a character mesh already done. Maybe is because the shape of the eyes are a bit to large or the other way around… I bet if I use this eyes from the start it will match correctly, but the fact is that when I try to scale them, is when the thing starts to look weird.

    • avatar
      22/01/2014 at 6:33 am

      Hi mate, I’ve tried resizing them on my end and am not having any issues. Is there any chance you could email me a screenshot of what’s happening to you so I can help? Thanks!

  23. avatar
    18/01/2014 at 1:46 am

    Sorry badking but this doesn’t work. When I try to use this and scale the eye in to the correct eye size, the color of the pupil that has been been drawn, is to big and it covers the whole eye area. The only way to scale this in to the proper size is scaling down the eye so the color matches the correct size, so it can look correctly but it does look to big because there is a gap in each corner of the eye. :/

  24. avatar
    13/01/2014 at 7:46 am

    This is just hugely helpful, thanks!

  25. avatar
    10/01/2014 at 6:03 am

    thank you !

  26. avatar
    09/01/2014 at 4:30 pm

    when i scale it it’s becoming strange . breaking shape. why ?

    • avatar
      10/01/2014 at 7:01 pm

      Any chance you could send me a screenshot of what’s happening? I’d be glad to help…

  27. avatar

    Axe

    27/12/2013 at 11:48 pm

    Спасибо!Очень облегчело жизнь при модельирование

  28. avatar
    25/12/2013 at 6:54 pm

    Очень большое спасибо!
    (A very big thank!)

  29. avatar
    15/12/2013 at 2:13 am

    Useful resources as always ! Thanks a lot Paul Chen and Badking. :)

  30. avatar
    12/12/2013 at 3:05 pm

    Thank you!!!!!

  31. avatar
    07/12/2013 at 4:18 am

    Big thanx to Paul and Badking!!!

  32. avatar
    04/12/2013 at 9:24 am

    cool

  33. avatar
    29/11/2013 at 11:20 am

    Thanks and Great! Arigatou.

    • avatar
      30/11/2013 at 7:02 pm

      U~erukamu :)

      • avatar
        02/12/2013 at 5:53 pm

        thank you so much for these how do i insert them into a mesh?

        • avatar
          05/12/2013 at 6:49 pm

          The eyes are models, each variation is on a different layer inside the Sub Tool dropdown. To insert them, select the layer of the eye colour you want, open the model/ character you’re working on, click on ‘Append’ (inside the Sub Tool dropdown) and the eyes should be somewhere in the menu. Click on the eyes to bring them into the scene and resize/ adjust them as needed. Hope this helps :)

  34. avatar
    27/11/2013 at 12:16 am

    Excellent and useful resources as always ! Thanks to Paul and Badking .

  35. avatar
    26/11/2013 at 9:53 pm

    Nice addition, very helpful on fast concepts.

    • avatar
      27/11/2013 at 5:43 am

      Glad you like it and huge thanks to Paul for sharing once again :)

Leave a Reply

You must be logged in to post a comment.

Eye Starter Kit

This Eye Starter Kit was created and generously donated by Paul Chen.

This download is made up of a single .ZTL file with 6 different layers each defined by either an eye colour or type.

Created in Zbrush 4R6 (compatible with R5), this Eye Model Set is a perfect starting point for any type of character, whether you’re designing a human, alien, animal or monster.

For more information regarding Paul Chen, please visit his website: http://macchiarto.deviantart.com

PLEASE NOTE: Files created in a newer version of ZBrush may not be opened by any earlier version of the Software. Click Here for more information.

This 3d model is an artistic representation of the subject matter. BadKing does not endorse and is not endorsed by the manufacturer of the subject matter.


74 Responses to Eye Starter Kit by Paul Chen
  1. avatar
    01/06/2017 at 12:52 pm

    Thanks very much!!

  2. avatar
    10/06/2016 at 12:21 am

    thank you!

  3. avatar
    03/04/2016 at 4:34 pm

    Hi

    What is the fix to the problem that bobakabob posted?

    thanks

  4. avatar
    16/03/2016 at 1:21 am

    Great meshes!

    Newb question – is there a diffuse map on them? or is the eye color painted on directly?

    I have a character with weird colored eyes and would like to play around with painting some new irises.

    • avatar
      30/04/2016 at 6:54 pm

      The eyes are polypainted and without diffuse maps, however you can create a UV map and export it into Photoshop. I recommend looking up tutorials on UV mapping in Zbrush. Hope this helps :)

  5. avatar
    07/01/2016 at 9:12 pm

    To site admin: Thanks “god” there are still people like you around…Thanks for being so gentle!

  6. avatar
    09/12/2015 at 6:03 pm

    Hi, this is awesome, but how on Earth do I move and rotate it? Everytime I try, the sphere just deconstructs and twists itself into crazy shapes? Surely there is a way to position properly?

    • avatar
      17/12/2015 at 7:17 pm

      I don’t seem to be getting the same issue… can you send me a few screenshots?

  7. avatar
    20/09/2015 at 6:34 am

    Great model, but it’s coming into Zbrush covered in what look to be reflective dots but I can’t find any way of turning these off. Can anyone advise?

  8. avatar
    19/07/2015 at 1:55 am

    THANK YOU !!!

  9. avatar
    12/06/2015 at 3:07 am

    Using the newest version of zbrush and the eyes have no layers. When I select one in the ST tab with the LT opened very quickly I can see a layer blink leaving the layer tab empty.

    • avatar
      13/06/2015 at 10:59 am

      I’m not sure I’m following, can you send me a screenshot and further details regarding what you mean?

  10. avatar
    21/04/2015 at 10:08 am

    thx very much :)

  11. avatar
    31/03/2015 at 2:07 pm

    I am a beginner. I will be fun for the timebeing.
    Thanks..

  12. avatar
    16/01/2015 at 6:14 am

    Never Mind I figured it out.

  13. avatar
    16/01/2015 at 6:11 am

    I don’t see any layers. Just a green eye.

  14. avatar
    30/09/2014 at 2:15 pm

    sorry BadKing, I cannot find DOWNLOAD button .
    How can I do it ?
    Thanks

    • avatar
      02/10/2014 at 7:59 am

      You need to select the files you want to download by clicking on the big red “Add to Cart” button, then simply click the “Go to Cart” option and “Proceed to Checkout”.
      Hope this helps 😉

  15. avatar
    14/07/2014 at 6:21 am

    Thank you Paul! You’re BAD as a KING!

  16. avatar
    20/04/2014 at 2:51 am

    Very kind! Thank you so much!

    • avatar
      22/04/2014 at 9:53 am

      You’re welcome and huge cudos to Paul for his contribution to our library!!

  17. avatar
    05/04/2014 at 12:41 am

    This is such a time saver….. and so well done. Thank you BadKing & Paul…. Eye love you.

    • avatar
      05/04/2014 at 6:50 am

      LOL glad it’s being used and enjoyed! A great contribution from Paul :)

  18. avatar
    04/04/2014 at 12:14 pm

    thank you

  19. avatar
    12/02/2014 at 2:27 pm

    nice job

  20. avatar
    23/01/2014 at 6:16 am

    Wait how can I send you a pic?…. in the “contact us” there is no upload for pictures or files.

  21. avatar
    23/01/2014 at 6:14 am

    Badking I find the trick!!!!

    What I did was this… I sub down the divisions and then with the move topological I rearrange the eye without having to mess up the eye color :)… anyway I will send you the picture. So you can see what happen with me.

    P.s. peace

  22. avatar
    18/01/2014 at 2:33 am

    By the way, I am trying to use this eyes into a character mesh already done. Maybe is because the shape of the eyes are a bit to large or the other way around… I bet if I use this eyes from the start it will match correctly, but the fact is that when I try to scale them, is when the thing starts to look weird.

    • avatar
      22/01/2014 at 6:33 am

      Hi mate, I’ve tried resizing them on my end and am not having any issues. Is there any chance you could email me a screenshot of what’s happening to you so I can help? Thanks!

  23. avatar
    18/01/2014 at 1:46 am

    Sorry badking but this doesn’t work. When I try to use this and scale the eye in to the correct eye size, the color of the pupil that has been been drawn, is to big and it covers the whole eye area. The only way to scale this in to the proper size is scaling down the eye so the color matches the correct size, so it can look correctly but it does look to big because there is a gap in each corner of the eye. :/

  24. avatar
    13/01/2014 at 7:46 am

    This is just hugely helpful, thanks!

  25. avatar
    10/01/2014 at 6:03 am

    thank you !

  26. avatar
    09/01/2014 at 4:30 pm

    when i scale it it’s becoming strange . breaking shape. why ?

    • avatar
      10/01/2014 at 7:01 pm

      Any chance you could send me a screenshot of what’s happening? I’d be glad to help…

  27. avatar

    Axe

    27/12/2013 at 11:48 pm

    Спасибо!Очень облегчело жизнь при модельирование

  28. avatar
    25/12/2013 at 6:54 pm

    Очень большое спасибо!
    (A very big thank!)

  29. avatar
    15/12/2013 at 2:13 am

    Useful resources as always ! Thanks a lot Paul Chen and Badking. :)

  30. avatar
    12/12/2013 at 3:05 pm

    Thank you!!!!!

  31. avatar
    07/12/2013 at 4:18 am

    Big thanx to Paul and Badking!!!

  32. avatar
    04/12/2013 at 9:24 am

    cool

  33. avatar
    29/11/2013 at 11:20 am

    Thanks and Great! Arigatou.

    • avatar
      30/11/2013 at 7:02 pm

      U~erukamu :)

      • avatar
        02/12/2013 at 5:53 pm

        thank you so much for these how do i insert them into a mesh?

        • avatar
          05/12/2013 at 6:49 pm

          The eyes are models, each variation is on a different layer inside the Sub Tool dropdown. To insert them, select the layer of the eye colour you want, open the model/ character you’re working on, click on ‘Append’ (inside the Sub Tool dropdown) and the eyes should be somewhere in the menu. Click on the eyes to bring them into the scene and resize/ adjust them as needed. Hope this helps :)

  34. avatar
    27/11/2013 at 12:16 am

    Excellent and useful resources as always ! Thanks to Paul and Badking .

  35. avatar
    26/11/2013 at 9:53 pm

    Nice addition, very helpful on fast concepts.

    • avatar
      27/11/2013 at 5:43 am

      Glad you like it and huge thanks to Paul for sharing once again :)

Leave a Reply

You must be logged in to post a comment.

ADDITIONAL INFORMATION
CREATED IN
ZBrush 4R6
SUBDIVISION LEVELS
x 6
POLY COUNT
VARYING
POINT COUNT
VARYING
TEXTURES
Polypaint Only
FORMATS
. ZTL
PACKAGE
. ZIP
CONTENTS
1 x ZBrush Tool
FILE SIZE
15.0 MB