Introduction to ZBrush  By Isaac Oster

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Chapter 01 ~ User Interface
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This video covers installing the optimized custom user interface and setting up the work space. In addition we've also included the - Custom UI and Flatten 4R4 Brush.
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Chapter 02 ~ Basic Functionality
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This video covers additional UI functionality, camera controls, creating and editing primitives, and basic sculpting principles.
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Chapter 03 ~ Using Brushes Part 01
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This video introduces several brushes, as well as Zadd, Zsub, Draw Size, Focal Shift, and Lazy Mouse.
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Chapter 04 ~ Using Brushes Part 02
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This video introduces more brushes, the smooth brush, as well the Undo Menu.
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Chapter 05 ~ Introduction Saving in ZBrush
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This video explains options for saving your model as either a Ztool or a Zproject.
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Introduction to ZBrush

In this five part tutorial, Instructor Isaac Oster shows us the tools and techniques necessary to help you in your journey to become an industry professional. He takes us through the fundamentals of ZBrush including setting up and utilizing a User Interface, basic functionality, using Brushes and ZBrush saving formats. This is the first in a series of tutorials where Isaac helps us build a solid foundation in ZBrush.

Introduction to ZBrush Group – Click Here to Ask a Question or Post Your Work

 

Instructor’s Bio

Isaac Oster is a US born professional game artist and instructor. He started his career as an Environment Artist at Bioware in 2008 and later transferred to their Character Art Team. After leaving Bioware in 2012, he worked on Batman: Arkham Origins, and is currently working at Certain Affinity as a character artist on Halo: The Master Chief Collection.

In addition, Isaac is an instructor at the Art Institute of Austin, where he teaches game art production techniques using ZBrush, 3DS Max, and Maya, and Python.

URL: http://www.isaacoster.com

2 Responses to Introduction to ZBrush By Isaac Oster
  1. avatar
    03/09/2014 at 8:51 am

    hi,i downloaded the intro to ZB by isaac but i dont see the UI, or flatten brush in the download,just the videos?

    • avatar
      15/09/2014 at 1:07 pm

      Hi, the download for both the UI and Flatten Brush are available with the first chapter… let me know how you go 🙂

Leave a Reply

You must be logged in to post a comment.

Introduction to ZBrush

In this five part tutorial, Instructor Isaac Oster shows us the tools and techniques necessary to help you in your journey to become an industry professional. He takes us through the fundamentals of ZBrush including setting up and utilizing a User Interface, basic functionality, using Brushes and ZBrush saving formats. This is the first in a series of tutorials where Isaac helps us build a solid foundation in ZBrush.

Introduction to ZBrush Group – Click Here to Ask a Question or Post Your Work

 

Instructor’s Bio

Isaac Oster is a US born professional game artist and instructor. He started his career as an Environment Artist at Bioware in 2008 and later transferred to their Character Art Team. After leaving Bioware in 2012, he worked on Batman: Arkham Origins, and is currently working at Certain Affinity as a character artist on Halo: The Master Chief Collection.

In addition, Isaac is an instructor at the Art Institute of Austin, where he teaches game art production techniques using ZBrush, 3DS Max, and Maya, and Python.

URL: http://www.isaacoster.com

2 Responses to Introduction to ZBrush By Isaac Oster
  1. avatar
    03/09/2014 at 8:51 am

    hi,i downloaded the intro to ZB by isaac but i dont see the UI, or flatten brush in the download,just the videos?

    • avatar
      15/09/2014 at 1:07 pm

      Hi, the download for both the UI and Flatten Brush are available with the first chapter… let me know how you go 🙂

Leave a Reply

You must be logged in to post a comment.

ADDITIONAL INFORMATION
Chapter 01

00:05:23 Min – 1080p HD – (20.7 MB)

Chapter 02

00:11:05 Min – 1080p HD – (90.5 MB)

Chapter 03

00:11:40 Min – 1080p HD – (92.9 MB)

Chapter 04

00:07:25 Min – 1080p HD – (63.3 MB)

Chapter 05

00:05:51 Min – 1080p HD – (47.6 MB)