In this two part tutorial, Instructor Isaac Oster takes us through the tools and techniques for rendering in ZBrush. We begin by looking at the render setting and developing a basic understanding of the material properties. We later lean how to export renders out of Zbrush before finally compositing it all together in Photoshop.
Introduction to ZBrush Group – Click Here to Ask a Question or Post Your Work
Instructor’s Bio
Isaac Oster is a US born professional game artist and instructor. He started his career as an Environment Artist at Bioware in 2008 and later transferred to their Character Art Team. After leaving Bioware in 2012, he worked on Batman: Arkham Origins, and is currently working at Certain Affinity as a character artist on Halo: The Master Chief Collection.
In addition, Isaac is an instructor at the Art Institute of Austin, where he teaches game art production techniques using ZBrush, 3DS Max, and Maya, and Python.
URL: http://www.isaacoster.com
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temik
nah i dont have issue. My paypal just blocked T_T
temik
BadKing, i cant buy Rendering tutorial!
When i try to add in cart, my cart still empty!
BadKing
Are you still having issues or have you worked it out? Sorry for the late reply mate!
marquize
cool tutorial
BadKing
Cheers mate, glad you like it 🙂