Primate Anatomy Part 1
In this six part tutorial, internationally renowned Artist and Instructor Ben Mauro shows us the tools and techniques necessary to build a high-resolution primate skull. Working within ZBrush 4R6, Ben utilizes a set of ZBrush tools and reference material to shows us his techniques to turn a simple three-dimensional sphere into a complex and highly detailed Chimpanzee Skull.
Instructors Bio
Ben Mauro is a US born concept designer and digital sculptor. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. After college he relocated to Wellington, New Zealand where he worked at Weta Workshop from 2009- 2013, over that time he contributed to a vast array of Film, Television and Videogame projects such as ‘The Hobbit Trilogy’ and ‘Elysium’ among many many others. Before coming to Weta he worked as a freelancer for various clients including Boston Dynamics, Treyarch, LucasFilm, Rhythm & Hues, Activision, EuropaCorp, Universal Pictures, Sony Pictures Animation, Insomniac Games, Design Studio Press and Vishwa Robotics. In 2013 he moved to Singapore working as an independant freelance concept designer where he continues to offer his design services to clients around the world.
URL: http://www.artofben.com
Primate Anatomy Part 1
In this six part tutorial, internationally renowned Artist and Instructor Ben Mauro shows us the tools and techniques necessary to build a high-resolution primate skull. Working within ZBrush 4R6, Ben utilizes a set of ZBrush tools and reference material to shows us his techniques to turn a simple three-dimensional sphere into a complex and highly detailed Chimpanzee Skull.
Instructors Bio
Ben Mauro is a US born concept designer and digital sculptor. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. After college he relocated to Wellington, New Zealand where he worked at Weta Workshop from 2009- 2013, over that time he contributed to a vast array of Film, Television and Videogame projects such as ‘The Hobbit Trilogy’ and ‘Elysium’ among many many others. Before coming to Weta he worked as a freelancer for various clients including Boston Dynamics, Treyarch, LucasFilm, Rhythm & Hues, Activision, EuropaCorp, Universal Pictures, Sony Pictures Animation, Insomniac Games, Design Studio Press and Vishwa Robotics. In 2013 he moved to Singapore working as an independant freelance concept designer where he continues to offer his design services to clients around the world.
URL: http://www.artofben.com
mskc
Hello,
I’m intersting by this tutorial, but can we see the skull texturing ? it look amazing !!
BadKing
I’ll try to put something together, however if I remember correctly I used an amalgam of 3D texturing in KeyShot and retouching in Photoshop to create the overall look.
spikey
Just bought it and starting, it seems great. What’s the human anatomy book Ben mention in the reference chapter?
BadKing
From memory it was a random impulse buy from a non-official vendor… Sorry mate, I wish knew more.
liselise
Thanks a lot, great work
BadKing
Cheers!
AeneasH
Looks good. Never done a skull before…
BadKing
Enjoy mate 🙂
cgfile
thanks
BadKing
Enjoy!
mbeth12
Thank you so much! I’m looking forward to get into these tutorials.
BadKing
Anytime 🙂 Hope you enjoy them!
J J
Thank you so much for this great tutorial, Ben is a great artist and it’s always a pleasure to watch his tutorials.
Look forward to more tutorials in the future.
cheers
JJ
BadKing
Anytime mate and more Pro Packs in the pipeline 🙂
turista
thank you so much for always bringing such great products for us 🙂
BadKing
Anytime mate! It’s been a lot of fun working with Ben on this one and more Pro Packs coming in the future 🙂
BlackMath
This is gonna be awesome, but one thing i noticed because i use a subwoofer in my studio, is that the audio has a lot of low end. I recommend process your audio with a high pass filter around 120-180 hz. Not a big deal but just a suggestion.
Cant wait to dive into this this weekend
Cheers
BadKing
Thanks for the feedback, it should be easy enough to do for the next one 🙂 Hope you enjoy the tutorial, we’re both really excited about its release 🙂